The Noblest of Men, and a Woman, Red Dead Redemption 2 Mission (2024)

1. Inspect the photographs for details of the gunslingers' locations

Open your satchel and inspect the backsides of the photographs of Black Belle, Billy Midnight, Falco Hernandez, and Emmet Granger. Once you do this, the last known gunslingers' positions will be marked on your map.

2. Emmet Granger

You'll find him on his farm east of the Flatneck Station. He will be alone and you can talk to him.

He promises to tell you about his past if you clean up his pigsty.

Emmet Granger promises to help with Levin's Boy Galloway biography, if his pigsty is cleaned up first.

2.1. Clear out the manure

Take the pitchfork that stands next to the fence. Use it to collect the droppings lying in the pen and toss them on the wheelbarrow.

When you do this, Arthur will take the content of the wheelbarrows to the nearby manure depot and ask Granger to fulfill his promise. However, he won't want to tell Arthur any more than he did.

2.2. Place dynamite on the manure store

Angry Arthur will take the dynamite off the table. You have to place dynamite on the manure store.

As a result of the explosion, Granger will be showered with a rain of manure, which will make him very angry and lead to a duel.

2.3. Defeat Emmet Granger in the duel

After his farm is covered in pig manure, retired gunslinger Emmet Granger fights one last duel.

Kill him before he kills you.

2.4. Take a closeup photo of Emmet Granger

When you defeat Granger, equip the camera and take a picture of him. The photo must show his head.

You can take his gun from his corpse - Granger's Revolver.

3. Flaco Hernández

Falco Hernandez is located in the camp near the frozen Cairn Lake. He is in his cabin, and there are some of his men outside.

3.1. Search the camp for Flaco Hernández

In order to draw him out of his cabin, you have to kill or threaten his men outside. If you threaten them, they'll run away when you kill Flaco.

3.1.1. (Optional) Defeat the Del Lobo

If you choose a violent solution, you'll have to kill all the gang members.

3.1.2. Go to the shack / Call Flaco Hernández

Approach Flaco's cabin, holster your weapons, and call him out.

After a while, Flaco will go outside, but he won't want to talk to you. Get ready for a duel.

3.1.3. Defeat Flaco Hernández in the duel

Drawn out of his cabin, the outlaw Fluco Hernández fights a duel.

3.1.4. Take a closeup photo of Flaco Hernández

When you defeat Flaco, equip the camera and take a picture of him.

Next to his corpse, you'll find his gun - Flaco's Revolver.

4. Billy Midnight

To meet this gunslinger you need to go to Rhodes and talk to a clerk at the station. He will tell you that Billy should be on the train that is about to arrive at the station.

4.1. Wait for the train to stop / Search the train for Billy Midnight

Get on the train and go to the restaurant car. Billy will be standing by the bar, talk to him.

Apparently, Billy's got something on his conscience, he's gonna get scared of you and start running.

4.2. Chase Billy Midnight

Fearing his past has finally caught up to him, Billy Midnight flees to the roof of a moving train where he meets his fate.

Billy's gonna run towards the front of the train and then he's gonna go up on the roof. Soon, however, he will stop because he will have nowhere to run.

When you get close to him, you will have to duel him. If you don't get close to him, Billy will kill himself after a while and all you have to do is take a picture of him.

4.3. Take a closeup photo of Billy Midnight

Next to the body you'll find his gun - Midnight's Pistol.

5. Black Belle

Black Belle resides in a house in Bluewater Marsh north of Saint Denis. Approach the house in the swamp and you'll be able to meet her.

She is expecting a bounty hunters visit and if you want her to give you information you need, then you will have to help her get rid of them. Black Belle will also inform you that she has placed explosives in the area around the cabin and two detonators are right next to you.

5.1. Deal with the Bounty Hunters

You will have to eliminate a dozen or so bounty hunters who will attack from different sides. You can use the explosives left by Belle, but most of them will still have to be shot.

The biggest threat will be a wagon with a mounted machine gun.

Once you've eliminated all enemies, Belle will tell you a little bit about the past as promised.

She won't have any problems with you taking a picture of her.

5.2. Take a closeup photo of Black Belle

After defending her hideout in Bluewater Marsh, the gunslinger known as Black Belle poses for a photograph for Levin's biography of Boy Calloway.

When you take a picture of her, Belle will say goodbye and she goes her way.

6. Part II

You've dealt with all the gunslingers, go to Calloway and Levin with the findings.

7. Look for Calloway on the riverboat in Saint Denis (Part III)

Calloway and Levin are in Saint Denis, go there with the findings.

Go to the port in Saint Denis and ask the ship's guard about Calloway.

He will lead you to the cabin occupied by Calloway and Levin.

Calloway does not want to take credit for the tracking down of his old rivals, and wants to prove himself against ex-gunslinger new State Marshal Slim Grunt.

8. Locate and capture Slim Grant in Annesburg (Part IV)

Calloway wants to settle an old score with State Marshall, Slim Grant.

Go to the sheriff's office in Annesburg.

Slim Grant is not there and his deputy will tell you that a few days ago he went west to catch some criminals.

9. Locate Slim Grant at the outlaw camp / Capture Slim Grant alive

Go to the place marked on the map. Slim Grant has been captured by bandits and is tied to a tree.

Shoot the bandits and untie Slim Grant from the tree. Arthur will keep his hands and legs tied and load him on his horse.

10. Deliver Slim Grant to the drop off point / Place Slim Grant by Levin

Take Slim Grant to the designated location, take him off the horse and put him on the ground next to Levin.

Slim Grant refuses to fight Calloway and will want to leave but Calloway will shoot him in the back and kill him.

Calloway will go crazy and want to duel with Arthur. You have no choice but to face him.

11. Deal with Calloway

Standard duel, be faster than Calloway.

When you kill him, you can take Calloway's Revolver and Levin will get a very good ending for his book.

The Noblest of Men, and a Woman, Red Dead Redemption 2 Mission (2024)

FAQs

The Noblest of Men, and a Woman, Red Dead Redemption 2 Mission? ›

The Noblest of Man, and a Woman is one of the more complex side quests in Red Dead Redemption 2. Your goal is to track down a few ex-gunslingers, ask them a few questions and take a picture of them. This mission requires you to travel a lot. You will also participate in fights, including a few duels.

When can you complete The Noblest of Men, and a Woman? ›

The Noblest of Men, and a Woman is a four-part Stranger side-mission in Red Dead Redemption 2. The quest becomes available during Chapter 2.

Can you save Jim Boy Calloway? ›

Regardless of where he is hit, Calloway will die from a single shot.

Should I help or don't help Mary Red Dead 2? ›

If you agree to help Mary, you will continue the quest and set out to find Mary's father. If you don't agree to help Mary, the quest will end here, with parting words that seem to politely end Arthur and Mary's relationship with finality.

What to do after killing Flaco Hernandez? ›

Flaco Hernandez

Once you've dealt with his boys you can take down Flaco, take Flaco's Revolver, and find a cigarette card and the Poisonous Trail Treasure map in his cabin. That's some good lootin'! After tracking down the four gunslingers, you'll notice Calloway has disappeared from the map.

Do you have to do all the Strauss missions? ›

As with previous Strauss missions, if not completed within their respective chapter, they will expire when moving onto the next chapter. Although you are likely not hurting for money at this point in the game, it's recommended to complete them sooner rather than later.

Is Calloway's revolver good? ›

3 Calloway's Revolver Is An Excellent Dual-Wield Option

However, it has all the same stats: high damage, near-perfect accuracy, and a blistering fire rate. Calloway's revolver is obtained from the gunslinger of the same name - Jim "Boy" Calloway - after beating him in a duel.

How do I continue the Jim Boy Calloway quest? ›

Once you're further along the main story the icon for Jim 'Boy' Calloway will pop up again in Valentine, indicating you can continue this quest.

Can you get Calloway's revolver after the mission? ›

This revolver is lootable from the corpse of Jim "Boy" Calloway, who is the last duelist in "The Noblest of Men, and a Woman". Alternatively, the player can obtain it before initiating the mission, by simply shooting Calloway in the saloon and picking up the weapon.

Where does Jim Boy Calloway go? ›

The player returns to Valentine upon finding all four outlaws but fails to find Calloway and Levin, who have relocated to a riverboat in Saint Denis. After the mission "A Fine Night of Debauchery", the player tracks down the riverboat on which Calloway and Levin are staying.

Can Arthur end up with Mary rdr2? ›

Arthur also falls in love with Mary Linton, and they eventually get engaged. The relationship doesn't work out, mostly because her family disapproves of Arthur's outlaw lifestyle. Mary's younger brother, Jamie, still likes Arthur regardless of his criminal escapades with the Van der Linde gang.

How to stop Jamie from killing himself in RDR2? ›

When the train leaves, Jamie attempts to kill himself with his revolver, which Arthur must shoot out of his hand using Dead Eye Targeting. After this, Jamie realizes the error of his ways, and Arthur will take him back to Mary.

What happens if Arthur doesn't help Rains Fall? ›

Rains Fall is a good man suffering through terrible times. Helping him serves as part of Arthur's redemption arc. If you refuse to assist Rains Fall, you're essentially closing off a hefty portion of Arthur's story. Not only that, but it just feels wrong to leave Rains Fall hanging.

Can you disarm Billy Midnight? ›

Alternatively, the player can also choose to disarm him. To do so, they should fully charge the draw meter and shoot Midnight's hand as soon as he reaches for his pistol. After being disarmed, Midnight will laugh maniacally and pull out a Cattleman Revolver before committing suicide.

What happens to Javier Escuella after rdr2? ›

Epilogue. At some stage after the disbandment of the gang, Javier returns to Mexico. He is reported to be living in the mountains in Mexico by 1907.

What to do after killing all gunslingers in RDR2? ›

After you've finished the first four Red Dead Redemption 2 Gunslingers quests, return to the same saloon in Valentine to complete this stranger mission – though this can only be done once you've reached at least chapter four.

When can you finish the gunslinger mission? ›

After you've finished the first four Red Dead Redemption 2 Gunslingers quests, return to the same saloon in Valentine to complete this stranger mission – though this can only be done once you've reached at least chapter four.

When can you do the Mrs Downes mission? ›

Do Not Seek Absolution is a stranger mission in Red Dead Redemption 2. Available in early Chapter 6, Arthur crosses paths with the surviving members of the Downes family, who he previously encountered in Chapter 2, as part of Money Lending and Other Sins. The mission is only available with high honor.

Can you meet sister calderon in chapter 6? ›

While riding into Saint Denis in Chapter 6, a stranger icon for Brother Dorkins and Sister Calderon (previously of Help a Brother Out and Brothers and Sisters, One and All) will appear in Saint Denis. Ride to the marker, and you'll find Sister Calderon receiving alms and food for the poor.

How to activate gunslinger missions in rdr2? ›

Red Dead Redemption 2 Gunslinger locations and Gunslinger quests explained. There are five Gunslingers for you to track down in total, but to start with, you'll only be hunting down four. To begin the mission, if you haven't already, first head to Valentine, at any point after you set up camp and reach Chapter 2.

References

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